1 of 4 preliminary renders. At this stage I was still figuring out the lighting, composition and refining assets.
2 of 4 preliminary renders. I adjusted the scale, material and distribution of the foliage assets.
3 of 4 preliminary renders. I made changes the water shader and landscape material to make it brighter and more realistic
4 of 4 preliminary renders. At this point the render was in its final stages. The beacon material was made to give it an old, rusty, abandoned look and ivy plants were later added to enhance that.